import QtQuick3D
import QtQuick

import Utils

import Quick3DAssets.TemplateWorld as Base

Base.TemplateWorld
{
    id:root
    Node {
        id: __materialLibrary__
    }

    IdHacker{
        target:root

        property Texture templateWorld_tex_TemplateWorld_RGB_png_texture

        Component.onCompleted: {
            templateWorld_tex_TemplateWorld_RGB_png_texture.magFilter = Texture.Nearest
        }



    }
}
